Social deception Dice

Mia

From Germany and Denmark · Also called Mäxchen or Meier

Secretly roll two dice and claim a score that beats the last one, true or not. Get caught lying, lose a life.

the best bit: announcing Mia with a perfectly straight face

Players
3–10 (best with 4–8)
Time
15–30 min
Learn in
A minute
Mood
Lively
Format
Everyone for themselves
Teach mode: one step at a time

The 30-second version

A bluffing dice game. Roll two dice under a cup, peek, and announce your score. It has to beat the score announced before yours, so sometimes you'll have to lie. The next player either believes you and rolls, or lifts the cup to check. Whoever was wrong loses a life.

read this, then walk through the steps below once.

Grab these

Set up

  1. Everyone starts with six lives. Count yours down on your fingers.
  2. Learn how scores work: the higher die is the tens, so a 6 and a 3 is 63. The full order is in the list below.

How to play

  1. Roll and peek

    Shake the dice in the cup, turn it upside down on the table, and peek at them without anyone else seeing.

  2. Announce

    Say your score out loud. It has to beat the last announced score. If your roll doesn't, lie.

  3. Believe or lift

    The next player decides. If they believe you, they take the cup without looking, roll, peek, and announce a higher score. If not, they lift the cup.

  4. Lose a life

    If you lied, you lose a life. If you told the truth, the player who lifted loses one. The player who lost starts a fresh round, with any score allowed.

  5. Mia

    A 2 and a 1 is Mia, the best roll there is. Nothing beats it, so the next player either gives up and loses a life, or lifts the cup. If it's really Mia, they lose two.

How to win

Lose all six lives and you're out. The last player with lives left wins.

Scores, highest to lowest

From experience…

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