Wink Murder
Also called Killer
One secret killer takes people out with a wink. Everyone else tries to catch them before they're next.
the best bit: your friend dying very slowly and very loudly mid-sentence
- Players
- 6–20 (best with 8–15)
- Time
- 10–30 min
- Learn in
- Seconds
- Mood
- Lively
- Format
- Secret roles
The 30-second version
One player is secretly the killer. They kill people by catching their eye and winking. Anyone who gets winked at waits a moment, then dies as dramatically as they like. Everyone else tries to work out who the killer is before they get winked at too.
honestly, just read this out and go.
Grab these
Nothing at all. just your people.
Set up
- Sit in a circle where everyone can see everyone else's face.
- Pick someone to be the Chooser. They sit this round out.
- Everyone else closes their eyes. The Chooser taps one player on the shoulder. That player is the killer.
Other ways to set up
- Draw slips
- Mark one slip of paper with an X and leave the rest blank, one per player. Fold them, and everyone draws one. Whoever gets the X is the killer, and nobody has to sit out.
How to play
-
Open your eyes
Everyone opens their eyes and chats as normal, looking around the circle.
-
Wink to kill
The killer catches someone's eye and winks at them, as subtly as they can.
-
Die dramatically
Winked at? Count to five in your head so it's not obvious who did it, then die. Gasp, slump, take your time. Once you're dead, stay quiet.
-
Accuse
Think you know who the killer is? Say "I accuse!" and name them. If you're right, the round is over. If you're wrong, you're out.
How to win
Whoever correctly names the killer wins the round. The killer wins if they're down to the last two players alive.
Once you know it
- Two killers
- For groups of 15 or more, the Chooser taps two killers. They don't know who the other one is, and they can kill each other.
From experience…
- Killers: strike while someone else is dying. Everyone is watching the body, not you.
- Staring at one person the whole time is a giveaway. It's also unsettling.
- Dead players stay dead. No hints, no matter how obvious it is.