Social deception Wordplay No equipment

Word Wolf

From Japan · Also called Undercover

Everyone gets the same secret word, except one player who doesn't know their word is different. Find them.

the best bit: realizing halfway through that you're the wolf

Players
4–10 (best with 5–8)
Time
10–20 min
Learn in
Seconds
Mood
Lively
Format
Secret roles
Teach mode: one step at a time

The 30-second version

A Moderator whispers a secret word to each player. Everyone gets the same word, like "beach", except one player, the Wolf, who gets a similar word, like "pool". Nobody is told who the Wolf is, not even the Wolf. Talk about your word for three minutes without saying it, then vote on who has the odd one out.

honestly, just read this out and go.

Grab these

Set up

  1. Pick a Moderator. They sit this round out and choose two similar words, like "beach" and "pool". There are more ideas in the list below.
  2. The Moderator secretly picks one player to be the Wolf. They whisper the Wolf's word to that player and the other word to everyone else. Nobody is told which word they have.
Other ways to set up
Fold slips
Instead of whispering, the Moderator writes the words on folded slips, one per player, and hands them out.

How to play

  1. Talk about it

    Start a three-minute timer. Everyone talks about their word without saying it: "I went to one last summer." "It's better when it's hot."

  2. Listen closely

    Everyone is working out whether their word matches the group's. If you start to suspect you're the Wolf, blend in.

  3. Vote

    When time's up, everyone counts to three and points at the player they think is the Wolf.

  4. Reveal

    The Moderator reveals who the Wolf was, and both words.

How to win

If the Wolf gets the most fingers, everyone else wins. If anyone else gets the most, the Wolf wins.

Word pairs to start with

Once you know it

Last chance
If the Wolf is caught, they get one guess at the group's word. Guess it and they win anyway.
Undercover
China's version. Instead of open discussion, each player gives a one-word clue per round, and the group votes someone out every round until the odd one out is found.

From experience…

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